Sunday, 27 September 2015

Geometry Dash - our second Hopscotch project

The earlier school closure time for the end of Term 3, meant that we did not have Lesson 6 on Friday ... which in term meant that we would miss our Coding for Numeracy lesson. This realisation caused great consternation for the students ... so the deal was made that, if they completed all of their numeracy work without complaint, we just might spend some of Thursday's double lesson coding.

Hence, our adventures using Hopscotch continued on the Thursday, this week, with students creating a simple iPad game called Geometry Dash.

This project is the second lesson in the Hopscotch for Kids series of You Tube videos ...


The students got straight down to the business of coding, following the instructions and learned more about debugging and a new concept: concurrency (two or more things happening at the same time).







The ability to have concurrent events occurring, for different characters ...


... which meant there were many more command blocks required.








They learned about nesting instructions in loops ...






... that are conditional ...



... or that repeat forever!








A few of the boys were absent this week, which changed the dynamics in the classroom considerably. However, it had no affect on the degree of collaboration and support among those present, as can be seen in the photo below.


In the end, all bar one student successfully created the Geometry Dash game, on their iPads, in about 45 minutes. Another successful lesson in coding.


I have challenged them to keep exploring Hopscotch during the school holidays ... and hinted that our next project might involve creating an adventure game.

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